

Like a bastard child of Freelancer and the old Star Trek games that had you in command of the bridge, dogfights in space boil down to managing your power over three core systems: Shields, weapons and propulsion. And there’s so much at play here, in a game that is monstrously deep and filled with the kind of numbers usually reserved for accountant pornography.Īnd when you get into combat, the results feel strangely familiar. Writing my own story in the dark and cold vacuum of space was surprisingly thrilling.

It’s where Starpoint Gemini pushed me to focus on being either a gun-crazy commander, fleet boss or a hacking whizz-kid. It’s where I spent many of my hours in the Xbox One version. It’s the free roam mode, which gives you the tools to play the game as either an adventurous Captain Kirk or an insane Khan. Sure, there’s a story mission filled with vengeance, redemption and serviceable voice-acting, but it’s not the main event at play here. That’s where Starpoint Gemini 2 is at its best. Or to blow them to kingdom come as a sadistic maniac who was given enough firepower to level small planets, because I’m clearly not right in the head. That option to spend hours cruising the hyper-space lanes and finding new worlds and outposts to interact with.
Starpoint gemini 2 weapons guide Pc#
It already saw a release on PC earlier this year, updating a formula of a deeper space exploration simulation.Īnd in a universe where your ship can be anything from a plucky transport cruiser to a fully armed pirate-buster, it’s actually refreshing to just sit back and concentrate on the smaller details in space-life. Whether you’re looking for pure action or promises of great things to hopefully come and justify the money you threw down, that genre is waiting to be explored again. Space may be the final frontier, but it’s also a genre which is slowly making a comeback lately.
